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January 2025 Blockchain Gaming Market: Token market capitalization falls 19% as platform competition intensifies.
January 2025 Blockchain Game Industry Analysis: Market Indicators Decline, Platform Competition Intensifies
Despite the overall cryptocurrency market remaining strong, the blockchain gaming sector faced challenges in January. The market capitalization of gaming tokens fell by 19.3% to $22.3 billion, and on-chain activity indicators also showed weakness. This month, the market's main focus is on the development in the social platform sector.
Macroeconomic Market Review
In January, the price of Bitcoin rose from $94,577 to $102,180, an increase of 8.0%. Meanwhile, Ethereum performed relatively weakly, falling from $3,353 to $3,292, a decrease of 1.8%, with the ETH/BTC ratio hitting a new low in nearly five months.
Several important policy developments have had a significant impact on the cryptocurrency market. The newly introduced cryptocurrency regulatory guidelines provide a clear direction for the industry, with a particular emphasis on protecting self-custody rights and supporting the development of stablecoins. However, remarks at the end of the month regarding international trade tariffs have raised concerns about global economic growth, leading to a cooling of market sentiment.
A family of a political figure has launched a token on Solana, causing significant fluctuations in the Memecoin sector. This wave of speculation has diverted market attention and capital flow from other cryptocurrency sectors, including the Blockchain gaming field.
Breakthrough advancements in the field of artificial intelligence have also influenced market dynamics, accelerating the focus on decentralized AI infrastructure within the crypto ecosystem, with related tokens seeing an increase this month.
Blockchain Game Market Overview
The market value of blockchain game tokens fell from $27.6 billion to $22.3 billion, a decrease of 19.3%. On-chain activity indicators also showed weakness, with monthly transaction counts dropping by 7.2% to 550 million transactions, and trading volume declining by 12.4% to $230 million.
A blockchain foundation announced that it has obtained exclusive authorization for the blockchain infrastructure of a well-known instant messaging platform, marking an important turning point for the ecosystem. This exclusive cooperation requires all applications based on the platform to migrate to the designated blockchain within 30 days, putting pressure on projects built on other chains.
At the same time, another social platform has launched Mini Dapps and a Dapp Portal through its subsidiary, showcasing the emerging competitive landscape in the social platform gaming sector. The first batch plans to launch 32 Mini Dapps, demonstrating a more controllable, ecosystem-oriented approach.
These platform-level changes, combined with the decline in market indicators, indicate that the Web3 gaming sector is entering a consolidation period, where platform integration and user experience may take precedence over token economics.
Blockchain Game Public Chain Overview
In January 2025, the number of active Blockchain games reached 1,697, a slight increase of 1.4% compared to December. BNB Chain (24.2%), Polygon (15.6%), and Ethereum (13.1%) maintain their leading positions in game distribution.
Transaction activities show a significant concentration trend, with three chains dominating. WAX leads with 180 million transactions, accounting for 32.4% of all gaming activities. opBNB ranks second with 87.2 million transactions, holding a 15.9% share, while Aptos recorded 37.5 million transactions with a 16.8% share.
In terms of trading volume, Aptos ranks first with a transaction volume of $51.9 million ( and a market share of 22.1% ), followed closely by Ronin with a transaction volume of $49.5 million ( and a market share of 21.1% ). Immutable X ranks third with a transaction volume of $19 million ( and a market share of 18.1% ).
The competition among various chains to attract developers is intensifying, with many launching aggressive incentive programs. Multiple funds are targeting the intersection of Web3 gaming and AI, reflecting the market's growing interest in AI-enhanced gaming experiences.
Blockchain Game Investment and Financing Situation
In January 2025, Web3 game investment activities continued a downward trend, with 6 financing events raising a total of $31.2 million. The decrease in financing activities reflects broader market dynamics, as a surge in speculative activities has diverted market attention from the Blockchain gaming sector.
Pixion Games has raised $4 million in a strategic round of financing, with its flagship game Fableborne combining ARPG mechanics with strategic base-building elements. Other notable gaming funding events include Drift Zone, BeraTone, and Nakamoto Games.
Infrastructure development remains a key focus for investors. ZKcandy raised $4 million for its game-specific Layer 2 chain based on ZKsync. Hyve Labs raised $2.75 million for the development of its core infrastructure, including launching the testnet chain, the first game, and other on-chain assets.